﻿using System;
using System.Runtime.InteropServices;

namespace pk3DS.Core;

public static class StructConverter
{
    public static T ToStructure<T>(this byte[] bytes) where T : struct
    {
        var handle = GCHandle.Alloc(bytes, GCHandleType.Pinned);
        try { return (T)Marshal.PtrToStructure(handle.AddrOfPinnedObject(), typeof(T)); }
        finally { handle.Free(); }
    }

    public static byte[] ToBytes<T>(this T obj) where T : struct
    {
        int size = Marshal.SizeOf(obj);
        byte[] arr = new byte[size];

        IntPtr ptr = Marshal.AllocHGlobal(size);
        Marshal.StructureToPtr(obj, ptr, true);
        Marshal.Copy(ptr, arr, 0, size);
        Marshal.FreeHGlobal(ptr);
        return arr;
    }
}